Iain wrote this one.
Populous barely had an ending, even after 500 levels, and its narrative was more one of the principles of being a god than anything else. That offered potential for a sequel, perhaps, but Populous II is very much about the same things again. Amongst other things, that means questions of interactions and gradations of power. What’s a mob to a knight? What’s a knight to a god? (target practice for lightning bolts?) And, at the centre of its mechanisms, what’s a god to an non-believer? Read the rest of this entry »