Iain wrote this one.
Often in AAA’s story, developments in exploiting technology and developments in gameplay go hand in hand. Populous started off as a a demo of a way of moving individual nodes in a fixed-view 3D landscape up or down. We’re but a couple of entries from the Lemmings era, and that started off as a demo of large numbers of figures walking across the screen. Their creators added and developed complications and stories to take them well beyond those starting points, though. What if they hadn’t?