Monthly Archives: December 2015

#32: Damocles

Iain wrote this one.


January 1990: Damocles

For a time as a young child, I was obsessed with space. I loved reading factual books about the Solar System and I was delighted when a teacher once set the task of creating models of the planets out of different coloured tissue paper. They hung in the classroom and I would take plenty of chances to show off my knowledge when people came in to look at them.

Back then I was good enough at maths to be placed in a class with children two to three years my elder, but still unable to tie my shoelaces, never mind confidently handle a social interaction. To me the world was a baffling place, where people just accepted things that didn’t make sense. I’m not even talking the things we got taught Catholic school here, but, like, the idea that people always need to wear clothes! Looking at space, knowing that there was all so much out there moving to a logic and order that existed beyond people, was appealing.

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Posted by on December 15, 2015 in 1990, Amiga


#31: Batman


December 1989: Batman

And so we bid a fond farewell to the eighties with Batman, generally referred to as Batman: The Movie, to avoid confusion with other Batman games. Batman is a character who will be cropping up several in this project in the future, and if we’d started a little earlier, he might well have cropped up in the past too, with the first ever Batman game being a 1986 isometric adventure by Jon Ritman and Bernie Drummond, making it a direct predecessor to Head Over Heels, of all things. And while there have certainly been games based around other comic book superheroes, they are, on the whole, considerably less successful. In their original medium, Superman arguably just about beats Batman to the title of ‘Most Iconic Superhero’, but in games, their fortunes aren’t even close. The only Superman game of any renown is known as one of the worst games of all time. It really feels like Batman, as a character, is suited to games in a way that other superheroes aren’t. Read the rest of this entry »


Posted by on December 8, 2015 in 1989, Amiga


#30: Stunt Car Racer

Iain wrote this one.

“Today’s racing spectators wanted power, excitement and… danger! The year is 2008 and this promises to be the fastest and most dangerous season of the lot.”


November 1989: Stunt Car Racer

I remember playing Stunt Car Racer, but more than any other game so far, I remember something else from its oversized box. It came with a history of motorsport, and Formula 1 in particular, which eventually turned speculative, a look back from an imaginary future. You can download it from here:
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Posted by on December 1, 2015 in 1989, Commodore 64